I have a 3200×1800 13" laptop running windows 10.
Many legacy apps have terrible DPI scaling and I attempted to avoid this issue by simply setting my resolution to 1600×900. My thought would be that a 1×1 pixel would render as 2×2. Obviously this is not the case.
Objects are still blurry though I would have assumed pixels would have simply doubled and I would have effectively half the PPI.
Can someone explain to me how windows is scaling the images to my display and if there is a way to avoid the pain that is high DPI scaling in windows?